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Alhambra Limited Gold Edition

Alhambra Limited Gold Edition

Edition Gold Edition
ISBN 13 4010350603673
Players 2 to 6
Recommended Age 8+
Playing Time (mins) 60
Product Format Board Game
Publisher Queen Games
Price:
$89.90
ON SALE Normally: $109.90
Ships In: 24 Hours

The Gold Edition version of the 2003 Spiel des Jahres offers new game material. This includes wooden fountains and an embroidered cloth bag, adding more atmosphere to the game!

This is a perfect gift for fans of Alhambra! The material is completely compatible with all the published.

One of the most impressive building projects of the Middle Ages has begun: the construction of Alhambra...reenacted through his exciting board game. A palace, fortress, and a small city all-in-one, Alhambra is made up of the world's most beautiful gardens, pavilions, chambers and towers. Build the most splendorous Alhambra to be crowned the winner! Charis Games Review: Alhambra is a famous Citadel overlooking Granada, Spain.

Board Game Contents
    - 6 wooden lion fountains
    - 6 figures
    - 1 game board
    - 54 building tiles
    - 108 money cards in 4 colours
    - 2 scoring cards
    - 6 point tables
    - 1 bag
    - 1 rule book
    - 6 +100 tiles

Awards

Winner Game of the Year Spiel des Jahres 2003
Runner-up Game Prize Deutscher SpielePre 2003
Nominee International Gamer's Award 2003

Alhambra Expansions

4010350602676_Expansions.jpg

1. The Vizier's Favor

This expansion contains four different modules, which can be combined individually or all together with the basic game. The Favor of the Vizier allows players to take a turn out of order. The Exchange Office contains cards which allow buildings to be purchased using 2 different currencies. The Bonus Cards include secret tiles which can be revealed to count as an additional building of the type shown. The Building Huts has extra tiles which can be built as an additional action choice (in addition to buying and placing buildings, rearranging one's Alhambra, and taking money) and which count as 0-3 of a given building type, depending on adjacent tiles.

2. The City Gates

This expansion contains four different modules, which can be combined individually or all together with the basic game.
Diamonds - adds diamond cards to the game, which can be used to buy anything -- but can't be combined with any other currency.
Characters - has character cards which are auctioned off when revealed and which have a variety of powers.
Camps - adds camps which are placed outside the city walls and which score points for the adjacent line of buildings inside the city.
City Gates - contains city gates which can be placed in your city to allow a path to go through an internal wall to make certain illegal placements legal.

3. The Thief's Turn

This expansion contains four different modules, which can be combined individually or all together with the basic game.
The Thieves - allow players to take cash cards of a certain currency from the display when it is not their turn. Afterwards, however, the thief is discarded.
The Flying Trader - awakens the palace of Alhambra to life and draws new inhabitants into the palace building. These inhabitants bring additional points when scoring, but not each inhabitant is willing to enter every palace.
The Walls - enable the players to extend the building of their city walls or close holes in already built walls. In addition, players may use wood for speedy wall building, when they choose.
Making Change - brings small coins in the game. When a player overpays for building, he player gets change back in the smaller coins, which he may use when paying for purchases later in the game.

4. The Calif’s Treasure Chamber

Together with the three other expansions, you now have a choice of 16 different modules.
The Treasure Chamber - contains treasures which, used in the right way, can gain you additional points.
The Master Builders Cards - make it easier to alter your Alhambra or replenish your reserves of money.
The Attackers - attack the palace. If it is unprotected, without walls, victory points are deducted.
The Bazaars - correctly positioned, they can gain you additional victory points. But unfortunatly only in the last scouring round.

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